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1404 Web studies found!

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archived   Perception :: in English :: 17. 10. 2009 ::
:: Animated Icons Human Factors Evaluation ::
  Kenneth Treharne and David Powers
Flinders University
  The sdGraph experiment is investigating efficient data visualisation techniques for search engine result visualisation. This research will contribute to the design of effective and efficient data visualisations that allow fast and accurate extraction of information.
The experiments running from this website require the Java Runtime Environment (JRE) and Javascript to run properly.
   
archived   Neuropsychology :: in English :: 20. 11. 2009 ::
:: Perception and Emotion in Visual Art ::
  Bess Connors
Wellesley College
  Participants observe artworks and self report on emotional reactions.
   
archived   Personality Psychology :: in English :: 28. 01. 2009 ::
:: TUBENGA - the online investigator game ::
  Katrin Schenzle, Katrin Wodzicki
Knowledge Media Research Center, Tübingen, Germanyon
  After the introduction and explanation of the investigator game, you will be assigned to a group of six people playing the game together. Afterwards, you will be asked to fill in a questionnaire about your perceptions during the game. All participants of the study have the chance of winning one of two Amazon gift coupons worth 65$ US or 45£ UK. It will take about 30 minutes to complete. Registration per mail-address is required for technical purposes and to avoid multiple participation. All data (contact data as well as experimental data) will be kept strictly confidential.
   
archived   Applied Psychology :: in English :: 04. 05. 2009 ::
:: Attitudes about Cell Phone Use While Driving ::
  Joshua Weller
Decision Science Research Institute, Inc.online payd
  In this survey you will be asked a series of questions about driving while using a cell phone.
Participants must have a valid U.S. or Canadian drivers license and drive at least 3x/week
   
archived   Social Psychology :: in English :: 14. 05. 2009 ::
:: Who are we? ::
  Steven Pirutinsky
Georgian Court University
  This study examines the relationship between social identity and psychological well-being, and contains questions about attitudes towards the social groups you identify with and your attitudes, behaviors and emotions. The questions have been designed so that any individual regardless of ethnic, professional or religious identity will be able to complete them.
   
archived   Applied Psychology :: in English :: 01. 11. 2008 ::
:: Do you ever get bored whilst driving ::
  Simon Heslop, Joan Harvey, Neil Thorpe, Corinne Mulley
Newcastle University
  A road safety research team from Newcastle University is undertaking a study to investigate the issue of driver boredom. The researchers have developed a questionnaire as part of the study and they need as many questionnaire responses as possible. Please cascade this link as widely as you can.
   
archived   Internet Science :: in English :: 24. 06. 2008 ::
:: Mobile Internet Adoption ::
  Morgan Anning
University of Bath, School of Managementonline payda
  Postgraduate research looking at the adoption of Mobile Phone Internet, M-Internet. You do not have to have used m-internet before to participate.
Postgraduate dissertation research
   
archived   Cognitve Psychology :: in English :: 27. 05. 2008 ::
:: Sequential decision-making under uncertainty in a video game ::
  Paul Schrater, Daniel Acuna
Department of Psychology, University of Minnesotaonl
  If you agree to be in this study, we would ask you to do the following things: play games that involve decisions over uncertain rewarding alternatives. You will be asked to simultaneously play several virtual slot machines that give you points in a random fashion (much like simultaneously playing several real slot machines in a casino where you do not know which machine is the best). For each game, you will have the opportunity to pull the levers a randomly limited number of times. This is, 2 out of 100 pulls may randomly stop the current game, making you collect the points, and playing the next game. This does not mean that the probability of ending the game increases over time, but it stays fixed. For example, if you survived the pull number 4, you need to think that you have to have survived the first, second, and third pull, each of which has a 2% probability of stopping the current game. You will be asked to play 48 of these games separated into 4 stages, each of which will have different number of machines and different payoff behaviors. Keep in mind that each set of games is different for each subject. Each game typically involves 1.5 minutes of playing, but you can take as much time as you want. Moreover, you can play each game any time you want, spaced over a period of time. We would not be surprised if you play either all the games consecutively or just one per day. We expect solving all games would take 60 min of game play, but again, you can take as much time as you want.
Video game
   
archived   Personality Psychology :: in English :: 02. 12. 2007 ::
:: Personality, self-esteem and internet behaviour ::
  Karen Gordon
University of Paisley
  Studying whether a person's personality type and self-esteem levels have an effect on the way that they use the internet and the internet sites that they visit most often.
Will take approx 5-10 minutes to complete
   
archived   Social Psychology :: in English :: 16. 11. 2007 ::
:: Video Game Play, Personality, and Dreams ::
  Beena Kuruvilla & Jayne Gackenbach
Grant MacEwan College
  The current study seeks to further explore the relationship between dreaming and electronic media use, especially, but not exclusively, video game playing experience. As such, we need individuals with various backgrounds in video game play, including those with limited to no experience. After reporting the dream you had the night prior to filling out the survey you will be asked a series of questions about that dream including questions about your awareness of yourself during the dream. Additionally, you will be asked which electronic media you used the day prior to the dream and what the impact of that media was on you. By participating, you make a valuable contribution to basic knowledge about the experience of video game play and more broadly the impact of media use on dreams.
Ethics approval has already be attained
   
archived   Other :: in English :: 19. 11. 2007 ::
:: Realistic portrayal of science is crucial for the financial and critical success of SF-Films ::
  Markus Weber
SAE Institutee>
  A questionnaire about how science in science fiction films influences the viewers and how they perceive it. Takes around 7 minutes to fill out and is part of a BA thesis with the same title.
   
archived   Social Psychology :: in English :: 29. 07. 2007 ::
:: Clinical and psychological characteristics of Internet gamblers: web-based survey ::
  Robert Rogers
Oxford University
  Online gambling has increased substantially in the last few years. Little is known about the effects of the Internet on people's gambling behaviour and its impact on people who use these sites a little and those who use these sites a lot. Our survey is intended to fill this gap. Better understanding of these issues, and the health experiences of people who use online gambling sites, will allow us to find ways to help the small number of people who experience problems controlling their gambling online.
   
archived   Applied Psychology :: in English :: 31. 10. 2007 ::
:: Imagination Experiment ::
  Josh Cotton
The University of Memphis
  To Participate: you must be 18 or older; in the past year, you must have been employed at a job where you worked at least four consecutive weeks for 20 or more hours per week; you must live in the United States of America. It will take about 15-25 minutes. You will read a couple of stories and be asked to imagine things about the character in the story and about yourself.
limited to US residents
   
archived   Applied Psychology :: in English :: 19. 01. 2008 ::
:: Masculinity and Your Health ::
  Joseph Hammer
University of Illinois, Urbana-Champaignonline payda
  This survey takes about 8 to 12 minutes. For male participants 18 years or older only. This interactive survey will calculate your level of masculinity and related health outcomes. You will view a brochure and answer a series of relevant questions. Once the program analyzes your responses, you will see how your scores compare to other men's.
   
archived   Other :: in English :: 12. 02. 2008 ::
:: Workplace Percpetions and Behaviors ::
  Erin C. Gallagher
University of Nebraska at Omaha
  Web survey assessing how individuals' perceptions of organizational fairness influences their behaviors at work.
   
archived   Clinical Psychology :: in English :: 18. 04. 2008 ::
:: Therapist Contributions to the Therapeutic Alliance: From the Client's Perspective ::
  Carlton T. Duff
University of Victoria, British Columbia, Canadaonli
  For this study, we are interested in your experience of counselling or psychotherapy and your impressions of your counsellor or psychotherapist.
Participants have the chance to win one of four $100 CDN cash prizes!
   
archived   Personality Psychology :: in English :: 22. 01. 2007 ::
:: Different Strokes for Different Folks ::
  Erica Hepper and Constantine Sedikides
University of Southampton, UK
  This study aims to explore the ways that people with different personality characteristics typically think and behave in everyday life. It takes approximately 20 minutes to complete.
Java Runtime Environment plug-in required: http://www.java.com/en/download/manual.jsp
   
archived   Social Psychology :: in English :: 08. 12. 2006 ::
:: Heterosexual Women's Sexual Well-being ::
  Sandra Byers
University of New Brunswick
  I am interested in recruiting women 18 years and older for a study I am conducting on Heterosexual Womens Sexual Well-being. I am interested in comparing women who have had unwanted sexual experiences in childhood and/or adulthood with women who have not had these experiences. You will be asked about your relationships, sexual experiences, and sexual attitudes. The survey takes approximately 30 minutes and you will have an opportunity to win 1 of 3 prizes of $100 CDN.
Please note that you must be a woman over 18 to participate in this survey.
   
archived   Social Psychology :: in English :: 22. 12. 2006 ::
:: Aspirations and Emotions ::
  Elena Stephan
University of Southampton
  In this study we explore the relationships among emotions, motivation, and behavior. Participants will be presented with four short series of questions that asses the themes of interest. The survey requires 5 to 10 minutes for its completion.
   
archived   Cognitve Psychology :: in English :: 16. 04. 2007 ::
:: Inferential reasoning from story reading ::
  Cristina Moya
UCLAe>