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751 Web studies found!
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Social Psychology ::
in English
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19. 04. 2012 :: |
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Impressions of Careers
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Emily Clark
Miami University |
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In this research, you will be asked to complete a sequence of tasks, including verbal tasks (such as writing or reading), analytical tasks (such as math or logic), and ratings of your attitudes toward different career options.
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archived |
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Cognitve Psychology ::
in English
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17. 07. 2012 :: |
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Subjective Awareness of Memory
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Helen Williams
University of Richmond |
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This research stems from our interest in people’s awareness of their own memory abilities, and people’s justifications about how accurately they remember something. You will be shown justification statements that previous participants made when they thought they recognised a word as being one they had encountered earlier in an experiment and your task is to decide which category their justification falls into from: Remember, Know, Familiar, Guess.
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archived |
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Social Psychology ::
in English
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31. 10. 2012 :: |
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The Psychology of Fictional Narratives
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Jay K. Wood
AUT University, New Zealand |
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The purpose of this research is to learn more about the psychological principles and mechanisms that are involved when we process fictional stories. The entire session will take less than 20 minutes to complete.
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archived |
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Social Psychology ::
in English
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09. 06. 2005 :: |
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Political Experiment
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Christian, Nadja, Diego
Universität Zürich, Sozial- und Wirtschaftspsychologie |
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Framing effects and surplus information within political statements.
Student experiment in U.-D. Reips' prep class. Just 1 minute required. |
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archived |
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Cognitve Psychology ::
in English
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29. 03. 2005 :: |
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Paradis(e)- Who will win?
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Katrin Fischer
Institut für Psychologie, Universität Potsdamonline |
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This experiment investigates how people understand If-then sentences and Or sentences. Formal logic includes transformation rules of if then to or and vice versa that result in a paradox if taken together. In this experiment we want to see to what extent people accept the single steps leading to the paradox.
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archived |
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Cognitve Psychology ::
in English
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09. 01. 2004 :: |
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Obscure Fact Learning Study
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Nicholas Cepeda
University of California, San Diego |
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Participants will learn obscure facts through a series of tests.
This study consists of three sessions. Session one will take less than 20 minutes, session two will be less than 15 minutes and session three will be about 5 minutes long. Sessions will be up to one year apart, but may be as close together as one day (you will be sent a reminder email). Respondents are entered in a drawing for prizes (First prize: US $150, Two Second prizes: US $100, Three Third place prizes: US $50). You must be 18 years of age, and you can only participate once.
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archived |
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Social Psychology ::
in English
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08. 01. 2003 :: |
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Virtual Social Impact Study!
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Zachary Birchmeier
Miami University |
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In this brief study, give your impressions of a persuasive message and a request for help. Completion earns a chance to win 1 of 5 prizes of $10 cash!
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archived |
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Cognitve Psychology ::
in English
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01. 01. 2002 :: |
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Judge the ratio of darkness between each pair of dot patterns
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Michael Birnbaum
Cal State Fullerton |
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archived |
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Cognitve Psychology ::
in English
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12. 09. 2005 :: |
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Picture sorting Experiment
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Sonja Geiger
Unversity of Potsdam |
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Please help us sorting a pile of pictures two photographers mixed up. After sorting them you will be asked to answer some questions about the pictures. Have fun!
takes appr. 10 minutes |
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archived |
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Cognitve Psychology ::
in English
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22. 03. 2006 :: |
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Who will win?
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Berry Claus
University of Potsdam |
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Two players perform a logics game, you are the referee who assigns points (duration: 5 minutes)
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archived |
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Social Psychology ::
in English
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15. 10. 2006 :: |
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Women's reactions to opinions about women
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Natascha de Hoog
Friedrich Schiller University Jena |
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This study is about women's reactions to opinions about women. The study consists of three parts; answering a few basic questions, reading a short extract from an interview and answering some questions about the extract. The whole study takes about 10 minutes to complete and only women can participate. A prize draw to win Amazon vouchers is offered.
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archived |
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Cognitve Psychology ::
in English
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27. 05. 2008 :: |
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Sequential decision-making under uncertainty in a video game
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Paul Schrater, Daniel Acuna
Department of Psychology, University of Minnesotaonl |
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If you agree to be in this study, we would ask you to do the following things: play games that involve decisions over uncertain rewarding alternatives.
You will be asked to simultaneously play several virtual slot machines that give you points in a random fashion (much like simultaneously playing several real slot machines in a casino where you do not know which machine is the best).
For each game, you will have the opportunity to pull the levers a randomly limited number of times. This is, 2 out of 100 pulls may randomly stop the current game, making you collect the points, and playing the next game. This does not mean that the probability of ending the game increases over time, but it stays fixed. For example, if you survived the pull number 4, you need to think that you have to have survived the first, second, and third pull, each of which has a 2% probability of stopping the current game.
You will be asked to play 48 of these games separated into 4 stages, each of which will have different number of machines and different payoff behaviors. Keep in mind that each set of games is different for each subject. Each game typically involves 1.5 minutes of playing, but you can take as much time as you want.
Moreover, you can play each game any time you want, spaced over a period of time. We would not be surprised if you play either all the games consecutively or just one per day. We expect solving all games would take 60 min of game play, but again, you can take as much time as you want.
Video game |
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archived |
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Cognitve Psychology ::
in English
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04. 03. 2008 :: |
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Gender Recognition & Social Perspectives
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Colin Holbrook
Institute of Cognition & Culture, Queen's University, Belfastansonl |
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First, you will use your keyboard to categorize the sex of a series of faces as quickly and accurately as you can. Next, you will read two short essays and be asked what you think about the authors. More like a video game challenge than a survey. The whole study usually takes between 5 and 10 minutes.
This study is limited to American citizens who are over eighteen years old and have normal vision. (Normal vision with glasses is OK.) |
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archived |
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Cognitve Psychology ::
in English
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21. 05. 2008 :: |
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Reasoning about novel strangers
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Cristina Moya, Robert Boyd, Clark Barrett, Joe Manson
UCLAe> |