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archived   Cognitve Psychology :: in English :: 27. 05. 2008 ::
:: Sequential decision-making under uncertainty in a video game ::
  Paul Schrater, Daniel Acuna
Department of Psychology, University of Minnesotaonl
  If you agree to be in this study, we would ask you to do the following things: play games that involve decisions over uncertain rewarding alternatives. You will be asked to simultaneously play several virtual slot machines that give you points in a random fashion (much like simultaneously playing several real slot machines in a casino where you do not know which machine is the best). For each game, you will have the opportunity to pull the levers a randomly limited number of times. This is, 2 out of 100 pulls may randomly stop the current game, making you collect the points, and playing the next game. This does not mean that the probability of ending the game increases over time, but it stays fixed. For example, if you survived the pull number 4, you need to think that you have to have survived the first, second, and third pull, each of which has a 2% probability of stopping the current game. You will be asked to play 48 of these games separated into 4 stages, each of which will have different number of machines and different payoff behaviors. Keep in mind that each set of games is different for each subject. Each game typically involves 1.5 minutes of playing, but you can take as much time as you want. Moreover, you can play each game any time you want, spaced over a period of time. We would not be surprised if you play either all the games consecutively or just one per day. We expect solving all games would take 60 min of game play, but again, you can take as much time as you want.
Video game
   
archived   Social Psychology :: in English :: 14. 09. 2012 ::
:: What Would *You* Do? ::
  Erika Koch
St. Francis Xavier University
 
   
archived   Social Psychology :: in English :: 17. 01. 2014 ::
:: Perception of mind in others II ::
  Dennis Küster, Aleksandra Swiderska, Arvid Kappas
Jacobs University Bremen
  In this study, we are interested in what can be perceived about the mind of others from a single image. The study will take about 5 - 10 minutes. The image that you will see is chosen at random from a pool of various other images. It is possible that you might find this particular image to be mildly unpleasant. You can quit at any time without negative consequences.
   
archived   Social Psychology :: in English :: 16. 07. 2009 ::
:: Impression formation on the basis of ID pictures ::
  mirella walker
university of berne / university of baselonline payd
  This is a study about impression formation on the basis of ID pictures. Your task is to have a look at pairs of similar pictures and answer the corresponding questions spontaneously. The whole questionnaire takes about 6 minutes. Every participant has the chance to win one of three book- or CD-tokens. All data are kept in confidence and are only used for research purposes.
lottery
   
archived   Cognitve Psychology :: in English :: 18. 12. 2008 ::
:: Evaluating an unknown disease ::
  Mirta Galesic & Rocio Garcia Retamero
Max Planck Institute, Berlin, Germany & University of Granada, Spain
  Imagine that the town in which you live in is affected by an unknown, deadly disease. The study will take at most 5 minutes of your time.
   
archived   Social Psychology :: in English :: 18. 04. 2006 ::
:: Inferential Reasoning from Story Reading ::
  Cristina Moya
UCLAe>